Continuing from the previous solo, I finish up the last of the Cyber Revolt update for spring. I play the main event map Biolapse with the new DLC weapon for Sharpshooter the Compound Bow. A powerful, versatile weapon capable of tackling large zeds and trash bringing them down with ease. In this run I chose tactical reload for variety and because I wanted to showoff the speed of the Compound Bow in action without having to rely too much on the M14 needless to say, the weapon performs well with both skills but I still prefer Rack em' up for it's DPS and practicality.
Features, Buffs and Patch Notes:
KF Version: 1092
The Compound Bow is a welcome addition to Sharpshooter. The bow can be finicky at first, but once you get the trajectory and timing right the weapon becomes rewarding and quite enjoyable to use. The Bow does require some skill to fire consistently with. It has 2 modes of fire. Standard arrows for piercing, and cryo arrows for freezing zeds in place. Both extremely useful in combat. The damage output is strong and excel's at dispatching large zeds. I only wish I had a better map to play it on since Biolapse isn't the best map for Sharpshooter. Perhaps the Compound Bow deserves a video of it's own.
If I were to summarize this map into one word it would be chaotic. Biolapse was a pretty difficult map to play. The map layouts are too cramped and the spawns are littered everywhere around every corner. You aren't save nowhere. You can't hold out for long forcing you to kite early on which can lead to some awkward engagements with the zeds. The map does not play well with certain perks. To put it simply it was not an enjoyable experience for me. All things considered, the maps aesthetics are neatly detailed for each area which make clever use of the maps assets.